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Solo Projects

Level Designer

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The Elder Scrolls V: Skyrim | Creation Kit

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is a single-player level built for The Elder Scrolls V: Skyrim that centers on Landmark-driven level design. The project explores how the “Denial and Reward” principle can sustain the appeal of visible landmarks and strengthen player motivation. 

Open World | Landmarks | Technical Design

Puzzle | Combat | Environment 

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Starfield | Creation Kit

                                                                                          is a single-player narrative quest designed for Starfield. Players must gather power cells through NPC interaction, puzzles, and combat to advance the narrative.

Narrative Design | Quest Design | Technical Design

Puzzle | Combat | Dialoge | Environment 

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- The Elder Scrolls V: Skyrim | Creation Kit

is a single-player level built for The Elder Scrolls V: Skyrim that centers on landmark-driven level design. The project explores how the “Denial and Reward” principle can sustain the appeal of visible landmarks and strengthen player motivation. 

Open World | Landmarks | Puzzle

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- Dying Light Developer Tool

is a parkour level in Dying Light set among the rock valley.
The experience focuses on momentum,
vertical traversal, and freedom of movement, challenging players to chain jumps, climbs, and ziplines across high-altitude terrain.

Parcour | Layout | Combat 

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- Half-Life 2 | Hammer

 is a level in Half-Life 2. The player needs to use the battery to fill in the battery slot and close the electricity door to allow the water height limit (barrel problem).

Puzzle Design | Technical Design

Systems | Layout | Flow | Combat

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